A few updates
Hello everyone,
I'm working on updating this small game to have a simple final product while I learn more about C# and Unity.
This what's new with this updated version:
- A few bugs that were happening when the player was dying and collecting a health container at the same time have been eliminated.
- 2 new stages are available in a new Biome - (Stage 2-1 and 2-2) after you defeat the first boss.
- 2 new enemy type are going to appear in these stages:
Heavy Gunner: this enemy has higher HP than every enemy you encountered before and uses a missile launcher to attack.
Defender: this enemy's main objective is to protect his comrades with his huge shield. It doesn't attack but has high HP.
The plans I have to complete this small project are:
- Add Controller Support
- Add a tutorial level to help players familiarize with the controls and the gameplay mechanics
- Add a Boss for Biome 2 (Stage 2-3)
- Add a new final Biome which will include 2 standard stages and a Final Boss Stage.
- Add 2 new standard enemy types for Biome 3.
Thanks to all of those who have been giving a chance to this game and I hope you had fun with it!
Files
Get FrogPunk: Uprising
FrogPunk: Uprising
Grind or die.
Status | In development |
Author | myLittleArm |
Genre | Action, Shooter |
Tags | 2D, Arcade, Fast-Paced, Indie, Pixel Art, Side Scroller, Skating, Unity |
More posts
- Final Update36 days ago
- New Boss Stage and some balancing.42 days ago
- QoL improvements43 days ago
- Rebindable Controls added66 days ago
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